character design

Dungeons and Dragons

6BD9E16D-613A-4A20-A504-129EB4253BAA.jpg

This is less of a project and more just for my own satisfaction, but I wanted to highlight some of my D&D art. Specifically a series of drawings I have done to be used as miniatures. They are also drawn in the same style as an exercise in style consistency. To create the mini, I printed out a smaller version of the drawing and laminated it. This was a cheap and efficient way to create a mini true to my vision of the character. Now I am in that position where I cannot make a new D&D character without drawing them in this style.

Narve

Here I present the design and creation of Narve, a viking grave robber. A project from 2018 Year 2 of university.

Tasked with creating an "anti hero" I started drafting ideas for gangsters and minotaurs, but unsatisfied I decided to delve into my own country's history. I thought about torturers and warriors, but landed on a grave robber. I wanted to create a character who stood in contrast to the fetishized vikings of modern media. A grave robber seemed the perfect choice, for who better to grave rob than the vikings who buried themselves with theirs most precious belongings.

So I created a skinny young man named "Narve", shunned from his village. He shows a different part of the viking "image", no muscles, no double edged battle ax, and most importantly - no horns. 

My creation process relies heavily on research. The first thing I do is decide what kind of "feeling/aura" I want the character to have and what narrative effect they have or are connected to. Then I start researching, I let the research guide a lot of the visual appeal of the character. Such as colour scheme, items, clothing, hairstyle, and to some extent, physique. I will of course have some preconception of what I want the character to look like, thus I tailor my research to investigate whether that would be possible in connection to the character's situation. For example, here I wanted the character to have a tattoo, but I was unsure whether or not viking actually had tattoos, so I did a lot of research, and most sources said that it was highly likely that they did, thus I started looking at what kind of tattoo and ended up with the imagery seen above, which was taken from an old Norse woodcarving. I also look at the state of the item/subject. 

I start with concept art that portrays the feeling I want and then start narrowing in on details, such as colour, clothes and poses.

For a complete look at the process of creating Narve, take a look at my blog at: http://theaanimates.tumblr.com/

Narve+Leser.jpg
nrve.jpg
 

4 Minutes

2016 - University Year 1

4 Minutes was an animation concept that I developed. The idea is based around people meeting and waiting for the underground. Much inspired by Samuel Beckett's "Waiting for Godot". The work would be 4 minutes long (approximately the same amount of time you would wait for the tube) People would slowly walk onto the platform and we would view their behaviour and interactions. The work would loop perfectly meaning you could watch people wait for the tube forever.